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ADOBE FLASH PLAYER PLUGIN DEBUG MACFor example, many people create a /Users/myusername/adobe/flashplayer folder on Mac and c:\adobe\flashplayer folder on Windows, and store a playerglobal.swc in /Users/myusername/adobe/flashplayer/18.0/playerglobal.swc on Mac and/or c:\adobe\flashplayer\18.0\playerglobal.swc on Windows. 18.0/playerglobal.swc on Mac and 18.0\playerglobal.swc on Windows). Rename the file to playerglobal.swc and place it in a folder containing the version number (e.g. The filename will include the version number (e.g. Here, for example, is a link to the playerglobal.swc for Adobe Flash Player 18.0. You will have to scroll down a bit to find the link. Get a recent playerglobal.swc file from the Adobe Flash Player Downloads page.Create a new AIR_HOME environment variable that points to the folder containing the unzipped files.Note that there are two types of AIR SDKs for each platform and the default type does not work well with Flex so use the links provided or make sure you select the Flex-compatible versions on the Adobe site. Get a recent Adobe AIR SDK for Windows or Mac.Create a new ANT_HOME environment variable that points to the folder containing the unzipped files. ADOBE FLASH PLAYER PLUGIN DEBUG INSTALLAdd the "bin" folder from wherever you install it to your environment's PATH variable.Create a new JAVA_HOME environment variable that points to the folder containing unzipped files.Add the "bin" folder from wherever you installed it to your environment's PATH variable.The Java Compiler (javac) should print out its version if its already installed. To find out if you have a JDK installed run javac -version Some computers come with Java installed, but not only do you need a Java runtime (JRE) you need a Java Development Kit (JDK). If you only want to use Flash Builder to build applications with the FlexJS framework, see: Using FlexJS with Adobe Flash Builder, for IntelliJ, see Using FlexJS with IntelliJ IDEA.įirst you will need the following prerequisites: This is the setup for developers working with the source code. - Updated with pre-requisites and automated script info.- Added the beginnings of MXML states and data binding. ![]()
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